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Classes |
class | CLInitObject |
class | CLData |
class | CLVector |
class | CLTypedVector |
class | CLMatrix |
class | CLBuffer |
class | CLTypedBuffer |
class | CLImage |
class | CLTypedImage |
class | CLDevice |
class | CLQueue |
class | CLProgram |
class | CLKernel |
class | CLManager |
class | ComManager |
class | AttributeData |
class | TypedAttributeData |
class | CellType |
class | VertexCell |
class | LineCell |
class | TriangleCell |
class | QuadCell |
class | TetrahedronCell |
class | HexahedronCell |
class | Data |
class | Vector |
class | TypedVector |
class | Matrix |
class | TypedMatrix |
class | Buffer |
class | TypedBuffer |
class | Dataset |
struct | HE_Structure |
struct | HE_Edge |
struct | HE_Vertex |
struct | HE_Face |
class | Image |
class | TypedImage |
class | Mesh |
class | PointData |
class | GridData |
class | UniformGrid |
class | RectilinearGrid |
class | StructuredGrid |
class | UnstructuredGrid |
| unstructured grid class More...
|
class | EventManager |
class | SetPatchInputPortEvent |
class | GLInitObject |
class | GLData |
class | GLVector |
class | GLTypedVector |
class | GLMatrix |
class | GLBuffer |
class | GLTypedBuffer |
class | GLVertices |
class | GLImage |
class | GLTypedImage |
class | GLShader |
class | GLProgram |
class | GLManager |
struct | ImageAttachment |
struct | BufferAttachement |
class | ImageRenderer |
class | Visual |
class | VisualException |
| class for handling all kinds of visual related run time errors More...
|
class | CLToImageNode |
class | DataToSceneObjectTransforms |
class | DistributeNode |
class | Grid2BufferNode |
class | ImageProcessNode |
class | ImageToCLNode |
class | InvertImageNode |
class | InvertImageNodeCL |
class | InvertImageNodeCL2 |
class | InvertImageNodeCL3 |
class | LoadImageNode |
class | LoadMeshNode |
class | LoadMovieNode |
class | MixImageNodeCL |
class | PatchNodeData |
| node data class More...
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class | PatchNode |
| patch node class More...
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class | PatchPort |
| patch port class More...
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class | PatchInputPort |
| patch input port class More...
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class | PatchOutputPort |
class | TypedPatchInputPort |
class | TypedPatchOutputPort |
class | PatchManager |
class | SaveImageNode |
class | SwarmDataReceiverNode |
class | Scene |
class | SceneDataManager |
class | SceneDataNode |
class | SceneDataProperty |
class | SceneObject |
class | SceneRenderNode |
class | RenderMap |
class | SceneRenderProperty |
class | SceneTransformManager |
class | SceneTransformNode |
class | SceneTransformProperty |
class | FileParser |
class | ImageFileParser |
class | ImageTools |
class | MeshTools |
class | Movie |
class | MovieTools |
class | ObjFileParser |
class | Camera |
| camera class for OpenGL More...
|
class | CameraRenderNode |
struct | ProjectionSettings |
class | CameraTransformNode |
class | GLPanel |
struct | ShaderInfo |
class | View |
class | ViewManager |
class | Window |
Typedefs |
typedef real(*) | CellBasisFunPtr (const real *) |
typedef float | real |
| default floating point data type
|
typedef QHash< base::String,
PatchInputPort * > | InputPorts |
typedef QHash< base::String,
PatchOutputPort * > | OutputPorts |
Enumerations |
enum | CLMemoryUsage { CLMemoryReadWrite = cl::MemoryReadWrite,
CLMemoryWrite = cl::MemoryWrite,
CLMemoryRead = cl::MemoryRead
} |
enum | CLDeviceType { CLCPU = cl::CPU,
CLGPU = cl::CPU
} |
enum | CLDeviceContext { CLNewContext = cl::NewContext,
CLGLContext = cl::GLContext
} |
enum | CLImageAddressMode { CLAddressRepeat = cl::AddressRepeat,
CLAddressEdgeClamp = cl::AddressEdgeClamp,
CLAddressClamp = cl::AddressClamp,
CLAddressNone = cl::AddressNone
} |
enum | CLImageInterpolationMode { CLNearestInterpolation = cl::NearestInterpolation,
CLLinearInterpolation = cl::LinearInterpolation
} |
enum | BasisFunctionType { ConstantBasisFunction,
LinearBasisFunction
} |
enum | GLBufferType { GLArrayBuffer = gl::ArrayBuffer,
GLIndexBuffer = gl::IndexBuffer
} |
enum | GLBufferUsage { GLStaticDraw = gl::StaticDraw,
GLDynamicDraw = gl::DynamicDraw
} |
enum | ColorType {
Alpha,
Depth,
Luminance,
Intensity,
RGB,
RGBA
} |
enum | MovieMode { EncodeMovie,
DecodeMovie
} |
enum | ProjectionMode { Perspective,
Orthographic
} |
Functions |
cl::ColorType | toCLColor (ColorType pColorType) |
cl::MemoryUsage | toCLMemoryUsage (CLMemoryUsage pMemoryUsage) |
gl::ColorType | toGLColor (ColorType pColorType) |
int | toChannelCount (ColorType pColorType) |