#include <iso_flock_spiral_behavior.h>
Inherits iso::flock::Behavior.
Inheritance diagram for iso::flock::SpiralBehavior:


Public Member Functions | |
| SpiralBehavior (const base::String &pInputParameterString, const base::String &pOutputParameterString) | |
| create behavior | |
| SpiralBehavior (Agent *pAgent, const base::String &pBehaviorName, const base::String &pInputParameterString, const base::String &pOutputParameterString) throw (FlockException) | |
| create behavior | |
| ~SpiralBehavior () | |
| destructor | |
| virtual Behavior * | create (const base::String &pBehaviorName, Agent *pAgent) const throw (FlockException) |
| create copy of behavior | |
| virtual Behavior * | create (const base::String &pInputParameterString, const base::String &pOutputParameterString) const |
| create copy of behavior | |
| void | act () |
| perform behavior | |
Protected Attributes | |
| Parameter * | mPositionPar |
| Parameter * | mForcePar |
| position parameter (input) | |
| Parameter * | mMinDistPar |
| force parameter (output) | |
| Parameter * | mMaxDistPar |
| minimum distance parameter (internal) | |
| Parameter * | mAmountPar |
| maximum distance parameter (internal) | |
| space::NeighborGroup * | mPositionNeighbors |
| behavior amount parameter (internal) | |
| math::Vector< real > | mTmpForce |
| position neighbor group | |
| math::Vector3< real > | mDirection1 |
| temporary force | |
| math::Vector3< real > | mDirection2 |
| neighbor direction 1 | |
to move in a spiral around center position of their neighbors
The Behavior causes Agent to move in a spiral around center position of their neighbors
Input Parameter:
type: position dim: 3D neighbors: required
Output Parameter:
type: force dim: 3D write: add
Internal Parameter:
name: xxx_minDist dim: 1D defaultValue: 0.0
name: xxx_maxDist dim: 1D defaultValue: 0.5
name: xxx_amount dim: 1D defaultValue: 0.1
name: xxx_active dim: 1D defaultValue: 1.0
Created by Daniel Bisig on 4/24/07.
| SpiralBehavior::SpiralBehavior | ( | const base::String & | pInputParameterString, | |
| const base::String & | pOutputParameterString | |||
| ) |
create behavior
| pInputParameterString | input parameter string (parameters are space separated) | |
| pOutputParameterString | output paramaters are space separated) |
| SpiralBehavior::SpiralBehavior | ( | Agent * | pAgent, | |
| const base::String & | pBehaviorName, | |||
| const base::String & | pInputParameterString, | |||
| const base::String & | pOutputParameterString | |||
| ) | throw (FlockException) |
create behavior
| pAgent | agent this behavior belongs to | |
| pBehaviorName | name of behavior | |
| pInputParameterString | input parameter string (parameters are space separated) | |
| pOutputParameterString | output paramaters are space separated) |
| FlockException | wrong number of type of parameters |
| SpiralBehavior::~SpiralBehavior | ( | ) |
destructor
| Behavior * SpiralBehavior::create | ( | const base::String & | pBehaviorName, | |
| Agent * | pAgent | |||
| ) | const throw (FlockException) [virtual] |
create copy of behavior
| pAgent | agent this behavior belongs to | |
| pBehaviorName | name of behavior |
| FlockException | wrong number of type of parameters |
Implements iso::flock::Behavior.
| Behavior * SpiralBehavior::create | ( | const base::String & | pInputParameterString, | |
| const base::String & | pOutputParameterString | |||
| ) | const [virtual] |
create copy of behavior
| pInputParameterString | input parameter string | |
| pOutputParameterString | output parameter string |
Implements iso::flock::Behavior.
| void SpiralBehavior::act | ( | ) | [virtual] |
Parameter* iso::flock::SpiralBehavior::mPositionPar [protected] |
Parameter* iso::flock::SpiralBehavior::mForcePar [protected] |
position parameter (input)
Parameter* iso::flock::SpiralBehavior::mMinDistPar [protected] |
force parameter (output)
Parameter* iso::flock::SpiralBehavior::mMaxDistPar [protected] |
minimum distance parameter (internal)
Parameter* iso::flock::SpiralBehavior::mAmountPar [protected] |
maximum distance parameter (internal)
space::NeighborGroup* iso::flock::SpiralBehavior::mPositionNeighbors [protected] |
behavior amount parameter (internal)
math::Vector<real> iso::flock::SpiralBehavior::mTmpForce [protected] |
position neighbor group
math::Vector3<real> iso::flock::SpiralBehavior::mDirection1 [protected] |
temporary force
math::Vector3<real> iso::flock::SpiralBehavior::mDirection2 [protected] |
neighbor direction 1
1.5.1