#include <iso_flock_cohesion_behavior.h>
Inherits iso::flock::Behavior.
Inheritance diagram for iso::flock::CohesionBehavior:


Public Member Functions | |
| CohesionBehavior (const base::String &pInputParameterString, const base::String &pOutputParameterString) | |
| create behavior | |
| CohesionBehavior (Agent *pAgent, const base::String &pBehaviorName, const base::String &pInputParameterString, const base::String &pOutputParameterString) throw (FlockException) | |
| create behavior | |
| ~CohesionBehavior () | |
| destructor | |
| virtual Behavior * | create (const base::String &pBehaviorName, Agent *pAgent) const throw (FlockException) |
| create copy of behavior | |
| virtual Behavior * | create (const base::String &pInputParameterString, const base::String &pOutputParameterString) const |
| create copy of behavior | |
| void | act () |
| perform behavior | |
Protected Attributes | |
| Parameter * | mPositionPar |
| Parameter * | mForcePar |
| position parameter (input) | |
| Parameter * | mMinDistPar |
| force parameter (output) | |
| Parameter * | mMaxDistPar |
| minimum distance parameter (internal) | |
| Parameter * | mAmountPar |
| maximum distance parameter (internal) | |
| space::NeighborGroup * | mPositionNeighbors |
| behaviour amount parameter (internal) | |
| math::Vector< real > | mAvgDirection |
| position neighbor group | |
| math::Vector< real > | mTmpForce |
| avg of neighboring value directions | |
to move towards center position of their neigbhors
The Behavior causes Agent to move towards center position of their neigbhors
Input Parameter:
type: position dim: nD neighbors: required
Output Parameter:
type: force dim: nD write: add
Internal Parameter:
name: xxx_minDist dim: 1D defaultValue: 0.0
name: xxx_maxDist dim: 1D defaultValue: 0.5
name: xxx_amount dim: 1D defaultValue: 0.1
name: xxx_active dim: 1D defaultValue: 1.0
Created by Daniel Bisig on 4/21/07.
| CohesionBehavior::CohesionBehavior | ( | const base::String & | pInputParameterString, | |
| const base::String & | pOutputParameterString | |||
| ) |
create behavior
| pInputParameterString | input parameter string (parameters are space separated) | |
| pOutputParameterString | output paramaters are space separated) |
| CohesionBehavior::CohesionBehavior | ( | Agent * | pAgent, | |
| const base::String & | pBehaviorName, | |||
| const base::String & | pInputParameterString, | |||
| const base::String & | pOutputParameterString | |||
| ) | throw (FlockException) |
create behavior
| pAgent | agent this behavior belongs to | |
| pBehaviorName | name of behavior | |
| pInputParameterString | input parameter string (parameters are space separated) | |
| pOutputParameterString | output paramaters are space separated) |
| FlockException | wrong number of type of parameters |
| CohesionBehavior::~CohesionBehavior | ( | ) |
destructor
| Behavior * CohesionBehavior::create | ( | const base::String & | pBehaviorName, | |
| Agent * | pAgent | |||
| ) | const throw (FlockException) [virtual] |
create copy of behavior
| pAgent | agent this behavior belongs to | |
| pBehaviorName | name of behavior |
| FlockException | wrong number of type of parameters |
Implements iso::flock::Behavior.
| Behavior * CohesionBehavior::create | ( | const base::String & | pInputParameterString, | |
| const base::String & | pOutputParameterString | |||
| ) | const [virtual] |
create copy of behavior
| pInputParameterString | input parameter string | |
| pOutputParameterString | output parameter string |
Implements iso::flock::Behavior.
| void CohesionBehavior::act | ( | ) | [virtual] |
Parameter* iso::flock::CohesionBehavior::mPositionPar [protected] |
Parameter* iso::flock::CohesionBehavior::mForcePar [protected] |
position parameter (input)
Parameter* iso::flock::CohesionBehavior::mMinDistPar [protected] |
force parameter (output)
Parameter* iso::flock::CohesionBehavior::mMaxDistPar [protected] |
minimum distance parameter (internal)
Parameter* iso::flock::CohesionBehavior::mAmountPar [protected] |
maximum distance parameter (internal)
space::NeighborGroup* iso::flock::CohesionBehavior::mPositionNeighbors [protected] |
behaviour amount parameter (internal)
math::Vector<real> iso::flock::CohesionBehavior::mAvgDirection [protected] |
position neighbor group
math::Vector<real> iso::flock::CohesionBehavior::mTmpForce [protected] |
avg of neighboring value directions
1.5.1