AgentShape(geom::PolyLine &pGeometry, bool pFilled=false) | iso::flock::AgentShape | |
AgentShape(geom::GeometryGroup &pGeometryGroup, QVector< bool > &pFilled) | iso::flock::AgentShape | |
create(geom::PolyLine &pGeometry, bool pFilled) | iso::flock::AgentShape | |
create(geom::GeometryGroup &pGeometryGroup, QVector< bool > &pFilled) | iso::flock::AgentShape | |
display() const | iso::flock::AgentShape | |
mColor | iso::flock::AgentShape | |
mDispList | iso::flock::AgentShape | |
mLineWidth | iso::flock::AgentShape | |
mOrientation | iso::flock::AgentShape | |
mShape | iso::flock::AgentShape | |
mVelocity | iso::flock::AgentShape | |
setColor(const math::Vector4< float > &pColor) | iso::flock::AgentShape | |
setLineWidth(float pLineWidth) | iso::flock::AgentShape | |
setOrientation(const math::Vector< float > &pVelocity) | iso::flock::AgentShape | |
setOrientation(const math::Quaternion< float > &pOrientation) | iso::flock::AgentShape | |
setPosition(const math::Vector< float > &pPosition) | iso::flock::AgentShape | |
setScale(const math::Vector< float > &pScale) | iso::flock::AgentShape | |
sRefVelocity | iso::flock::AgentShape | [static] |
~AgentShape() | iso::flock::AgentShape | |