beginCallback(GLenum which) | iso::geom::Tesselator | [protected, static] |
beginContour() | iso::geom::Tesselator | [protected] |
beginPolygon() | iso::geom::Tesselator | [protected] |
combineCallback(GLdouble coords[3], void *vertex_data[4], GLfloat weight[4], unsigned int **dataOut) | iso::geom::Tesselator | [protected, static] |
destroy() | iso::geom::Tesselator | [static] |
end() | iso::geom::Tesselator | [protected] |
endCallback() | iso::geom::Tesselator | [protected, static] |
endContour() | iso::geom::Tesselator | [protected] |
endPolygon() | iso::geom::Tesselator | [protected] |
get() | iso::geom::Tesselator | [static] |
init() | iso::geom::Tesselator | [protected] |
mLock | iso::geom::Tesselator | [protected] |
mMesh | iso::geom::Tesselator | [protected] |
mTesselationMode | iso::geom::Tesselator | [protected] |
mTesselationRule | iso::geom::Tesselator | [protected] |
mTesselationRules | iso::geom::Tesselator | [protected] |
mTessFaceVertexIndices | iso::geom::Tesselator | [protected] |
mTessObj | iso::geom::Tesselator | [protected] |
mTessVertexIndices | iso::geom::Tesselator | [protected] |
mTessVertexSequence | iso::geom::Tesselator | [protected] |
mTessVertices | iso::geom::Tesselator | [protected] |
processContour(unsigned int pVertexIndex, unsigned int pVertexCount) | iso::geom::Tesselator | [protected] |
setTesselationRule(TesselationRule pTesselationRule) | iso::geom::Tesselator | |
setTesselationRule(GLenum pTesselationRule) | iso::geom::Tesselator | |
sTesselator | iso::geom::Tesselator | [protected, static] |
tesselate(const QVector< PolyLine > &pContours, QVector< math::Vector3< double > > &pTessVertices, QVector< unsigned int * > &pFaceVertexIndices) | iso::geom::Tesselator | |
Tesselator() | iso::geom::Tesselator | [protected] |
vertexCallback(GLvoid *vertex) | iso::geom::Tesselator | [protected, static] |
~Tesselator() | iso::geom::Tesselator | [protected] |