iso::math::Quaternion< Type > Member List

This is the complete list of members for iso::math::Quaternion< Type >, including all inherited members.

ciso::math::Quaternion< Type >
conjugate()iso::math::Quaternion< Type >
dot(const Quaternion< Type > &pQuat) const iso::math::Quaternion< Type >
dot(const Quaternion< Type > &pQuat1, const Quaternion< Type > &pQuat2)iso::math::Quaternion< Type > [static]
get(Vector3< Type > &pAxis, Type &pAngle) constiso::math::Quaternion< Type >
get(Matrix4< Type > &pMatrix) const iso::math::Quaternion< Type >
get(MatrixH< Type > &pMatrix) const iso::math::Quaternion< Type >
get(Type &pYaw, Type &pPitch, Type &pRoll) const iso::math::Quaternion< Type >
getConjugate() constiso::math::Quaternion< Type >
getInverse() constiso::math::Quaternion< Type >
IDENTITYiso::math::Quaternion< Type > [static]
invert()iso::math::Quaternion< Type >
norm() constiso::math::Quaternion< Type >
normalise()iso::math::Quaternion< Type >
operator *(const Type &pValue) const iso::math::Quaternion< Type >
operator *(const Quaternion< Type > &pQuat) const iso::math::Quaternion< Type >
operator *(const Vector3< Type > &pVector) constiso::math::Quaternion< Type >
operator *=(Type pValue)iso::math::Quaternion< Type >
operator *=(const Quaternion< Type > &pQuat)iso::math::Quaternion< Type >
operator!=(const Quaternion< Type > &pQuat) const iso::math::Quaternion< Type >
operator+(const Quaternion< Type > &pQuat) const iso::math::Quaternion< Type >
operator+=(const Quaternion< Type > &pQuat)iso::math::Quaternion< Type >
operator-(const Quaternion< Type > &pQuat) const iso::math::Quaternion< Type >
operator-=(const Quaternion< Type > &pQuat)iso::math::Quaternion< Type >
operator/(Quaternion< Type > &pQuat) const iso::math::Quaternion< Type >
operator/=(const Quaternion< Type > &pQuat)iso::math::Quaternion< Type >
operator<<(std::ostream &os, const Quaternion< Type > pQuat)iso::math::Quaternion< Type > [friend]
operator=(const Quaternion< Type > &pQuat)iso::math::Quaternion< Type >
operator=(const Quaternion< Type2 > &pQuat)iso::math::Quaternion< Type >
operator=(const Vector4< Type > &pVector)iso::math::Quaternion< Type >
operator==(const Quaternion< Type > &pQuat) const iso::math::Quaternion< Type >
Quaternion()iso::math::Quaternion< Type >
Quaternion(Type pW, Type pX, Type pY, Type pZ)iso::math::Quaternion< Type >
Quaternion(Type pValues[4])iso::math::Quaternion< Type >
Quaternion(Vector4< Type > pVector)iso::math::Quaternion< Type >
Quaternion(const Vector3< Type > &pAxis, Type pAngle)iso::math::Quaternion< Type >
Quaternion(const Matrix4< Type > &pMatrix)iso::math::Quaternion< Type >
Quaternion(const Vector3< Type > &pVectorA, const Vector3< Type > &pVectorB)iso::math::Quaternion< Type >
Quaternion(Type pYaw, Type pPitch, Type pRoll)iso::math::Quaternion< Type >
Quaternion(const Quaternion< Type > &pQuaternion)iso::math::Quaternion< Type >
Quaternion(const Quaternion< Type2 > &pQuaternion)iso::math::Quaternion< Type >
rotVec(const Vector3< Type > &pVector) constiso::math::Quaternion< Type >
scale(Type pValue)iso::math::Quaternion< Type >
set(Type pW, Type pX, Type pY, Type pZ)iso::math::Quaternion< Type >
set(const Type pValues[4])iso::math::Quaternion< Type >
set(const Vector4< Type > pVector)iso::math::Quaternion< Type >
set(const Vector3< Type > &pAxis, Type pAngle)iso::math::Quaternion< Type >
set(const Matrix4< Type > &pMatrix)iso::math::Quaternion< Type >
set(const Vector3< Type > &pVectorA, const Vector3< Type > &pVectorB)iso::math::Quaternion< Type >
set(Type pYaw, Type pPitch, Type pRoll)iso::math::Quaternion< Type >
set2(const Vector3< Type > &pVectorA, const Vector3< Type > &pVectorB)iso::math::Quaternion< Type >
slerp(const Quaternion< Type > &pRot0, const Quaternion< Type > &pRot1, Type pT)iso::math::Quaternion< Type > [static]
wiso::math::Quaternion< Type >
xiso::math::Quaternion< Type >
yiso::math::Quaternion< Type >
ziso::math::Quaternion< Type >
~Quaternion()iso::math::Quaternion< Type > [virtual]


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