addDataChild(SceneObject *pChild) | iso::visual::SceneObject | |
addRenderChild(SceneObject *pChild) | iso::visual::SceneObject | |
addScene(Scene *pScene) | iso::visual::SceneObject | |
addTransformChild(SceneObject *pChild) | iso::visual::SceneObject | |
Camera(const base::String &pName, GLProgram *pProgram) | iso::visual::Camera | |
iso::visual::SceneObject::Camera class | iso::visual::SceneObject | [friend] |
camTransform() | iso::visual::Camera | |
data() | iso::visual::SceneObject | |
mDataNode | iso::visual::SceneObject | [protected] |
mName | iso::visual::SceneObject | [protected] |
mRenderNode | iso::visual::SceneObject | [protected] |
mScenes | iso::visual::SceneObject | [protected] |
mTransformNode | iso::visual::SceneObject | [protected] |
name() const | iso::visual::SceneObject | |
registerData(Data *pData) | iso::visual::Camera | [virtual] |
removeDataChild(SceneObject *pChild) | iso::visual::SceneObject | |
removeRenderChild(SceneObject *pChild) | iso::visual::SceneObject | |
removeTransformChild(SceneObject *pChild) | iso::visual::SceneObject | |
render() | iso::visual::Camera | |
renderToImage(const base::String &pImageName, unsigned int pRenderIndex) | iso::visual::Camera | |
SceneObject(const base::String &pName) | iso::visual::SceneObject | |
SceneObject(const base::String &pName, SceneDataProperty *pDataProperty, SceneTransformProperty *pTransformProperty, SceneRenderProperty *pRenderProperty) | iso::visual::SceneObject | |
SceneObject(const base::String &pName, SceneDataNode *pDataNode, SceneTransformNode *pTransformNode, SceneRenderNode *pRenderNode) | iso::visual::SceneObject | [protected] |
scenes() | iso::visual::SceneObject | |
sCount | iso::visual::Camera | [protected, static] |
sName | iso::visual::Camera | [protected, static] |
transform() | iso::visual::SceneObject | |
update() | iso::visual::SceneObject | [virtual] |
View class | iso::visual::Camera | [friend] |
~Camera() | iso::visual::Camera | |
~SceneObject() | iso::visual::SceneObject | |