ConnectUnitEvent(base::String pUnitName, base::String pTargetUnitName, double pDuration=-1.0) | iso::synth::ConnectUnitEvent | |
ConnectUnitEvent(double pTime, base::String pUnitName, base::String pTargetUnitName, double pDuration=-1.0) | iso::synth::ConnectUnitEvent | |
ConnectUnitEvent(base::String pUnitName, base::String pTargetUnitName, base::String pTargetPortName, double pDuration=-1.0) | iso::synth::ConnectUnitEvent | |
ConnectUnitEvent(double pTime, base::String pUnitName, base::String pTargetUnitName, base::String pTargetPortName, double pDuration=-1.0) | iso::synth::ConnectUnitEvent | |
ConnectUnitEvent(base::String pUnitName, base::String pTargetUnitName, ChannelMap *pChannelMap, double pDuration=-1.0) | iso::synth::ConnectUnitEvent | |
ConnectUnitEvent(double pTime, base::String pUnitName, base::String pTargetUnitName, ChannelMap *pChannelMap, double pDuration=-1.0) | iso::synth::ConnectUnitEvent | |
ConnectUnitEvent(base::String pUnitName, base::String pTargetUnitName, base::String pTargetPortName, ChannelMap *pChannelMap, double pDuration=-1.0) | iso::synth::ConnectUnitEvent | |
ConnectUnitEvent(double pTime, base::String pUnitName, base::String pTargetUnitName, base::String pTargetPortName, ChannelMap *pChannelMap, double pDuration=-1.0) | iso::synth::ConnectUnitEvent | |
ConnectUnitEvent(const ConnectUnitEvent &pEvent) | iso::synth::ConnectUnitEvent | |
ConnectUnitEvent(double pTime, const ConnectUnitEvent &pEvent) | iso::synth::ConnectUnitEvent | |
copy() const | iso::synth::ConnectUnitEvent | [virtual] |
copy(double pTime) const | iso::synth::ConnectUnitEvent | [virtual] |
execute() | iso::synth::ConnectUnitEvent | |
mChannelMap | iso::synth::ConnectUnitEvent | [protected] |
mDuration | iso::synth::ConnectUnitEvent | [protected] |
mLink | iso::synth::ConnectUnitEvent | [protected] |
mTargetPortName | iso::synth::ConnectUnitEvent | [protected] |
mTargetUnitName | iso::synth::ConnectUnitEvent | [protected] |
mUnitName | iso::synth::ConnectUnitEvent | [protected] |
~ConnectUnitEvent() | iso::synth::ConnectUnitEvent | [virtual] |