createBufferedTexture(unsigned char *pBufferData, const math::Vector< unsigned int > &pSize, ColorType pColorType) | iso::gl::TextureManager | |
createBufferedTexture(float *pBufferData, const math::Vector< unsigned int > &pSize, ColorType pColorType) | iso::gl::TextureManager | |
createTexture(const math::Vector< unsigned int > &pSize, ColorType pColorType, DataType pDataType) | iso::gl::TextureManager | |
destroy() | iso::gl::TextureManager | [static] |
get() | iso::gl::TextureManager | [static] |
mTextureTarget | iso::gl::TextureManager | [protected] |
sTextureManager | iso::gl::TextureManager | [protected, static] |
TextureManager() | iso::gl::TextureManager | [protected] |
textureTarget() const | iso::gl::TextureManager | |
~TextureManager() | iso::gl::TextureManager | [protected] |